A downloadable game

In Labyrinth, players explore a tile-based maze, navigating events, fighting monsters, and collecting materials, all in the pursuit of a treasure. 

Players have a stat ranging from 0-25 that must be increased. A player's stat determines the die they roll when they perform an action. A roll of 10 is required to collect the treasure. 

Once the treasure is collected, the gatherer makes a dash for the entrance while the other players try and stop them. The winner is the one who reaches the start with the treasure first.

A typical game may look like this:


The treasure is discovered. However, no player has the stat to roll a 10, so the maze must keep expanding. The game has been going for about 15 minutes.

A player (BLUE) has reached the stat level required to roll a D12 after defeating a monster. The game has been going for about 35 minutes.

A player (RED) has collected the treasure by rolling a 10 or more on a die. RED will make a dash for the START tile, while GREEN, BLUE, and YELLOW try to stop them. The game has been going for about 50 minutes.

RED has reached the START tile with the treasure, resulting in a win. The game took about 55 minutes to complete.

Developed 2019-20 by Xander Tooze, Aaron Bush, Ben Walker, and Lucas Jorgensen

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Download
Rulebook.zip 17 MB
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GameMaterials.zip 79 MB

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